Journey from one suspicious metric to redesigning a key conversion point

Minute and a 20 question marks

ROLE

Product Designer

Visual Designer

SKILLS

Wireframing

Prototyping

Usability Testing

TIMELINE

Q2 2025

A QUICK SUMMARY

When data didn’t match behavior

While working for an e-commerce company, I noticed something strange:
even logged-in users were spending over a minute in the checkout.

That sparked this case study.

It began as an attempt to speed things up — but through a heuristic review and a closer look at user behavior, I realized the problem wasn’t speed.

It was Confidence, Clarity, Control.

I led the full redesign process: research, analysis, UI structure, prototyping, and testing with a goal to present the result to the manager.

The result is a modular, testable prototype that rethinks how checkout should feel.

⏭️Prefer to skip the deep dive?

THE HYPOTHESIS

What I Expected…

I’ve spent a lot of time with this e-commerce platform — I know how checkout should behave, and how it usually performs.

So when I saw that even logged-in users were spending more than a minute in the final step, I assumed something had gone wrong.


My Hypothesis:

“There’s a friction in the interface — and it’s costing people time.”

Maybe…

…something was unclear.
…the layout wasn’t helping.
…people simply didn’t trust what they were seeing.

RESEARCH AND UX AUDIT

…And What I Didn’t Find

To test this, I first ran a SWOT analysis to map strengths, weaknesses, and potential causes.

Strengths.

  • Hierarchy of steps

  • Mobile Responsivity (Limited)

  • Hover animations


Weaknesses.

  • Linearity

  • Does not remember alternative addresses

  • Forces user to re-edit invoicing details

Then I moved forward with two methods with a combined goal to uncover dificulties both from a user and professional perspective.

Together, they revealed a different story.

User Interviews

5 new and 5 reccuring customers

7 questions mapping users behavior

Qualitative method via phone call

Opportunities.

  • Contrast of elements

  • Simplifying the steps

  • Text hierarchy

  • Possible VIP customer behavior

  • Slower flow of steps

  • No visible signal of completing the step

  • Unclear way to return to previous step

Heuristic UX audit

Jakob Nielsen´s Heuristics for UI

Manual checkout test

Notes from users comparison

Threats.

TALKING TO USERS

The time spent on checkout ranged from a few seconds to 2-3 minutes according to respondents.

Reading Between the Lines

No major blockers were reported.

But hesitation showed up in behavior — subtle pauses, repeated reading, last-second adjustments.


HEURISTICS COMPARISON

What People Didn’t Say

System status visibility

User control and freedom to go back

Recognition rather than Recall

Minimalist design

Error prevention

Real world match

Consistency and Standards

Flexibility of use

Help Users Recognize, Diagnose etc.

Help and Documentation

Five major flaws revealed by the audit:

  • Problematic visual hierarchy

  • Limited/Poor mobile optimalization

  • Linearity of steps/No obvious way to go back (Update: Text based Back button, barelly visible even in company red color)

  • Missing help fields

  • No way to return to previous step after going back to eshop

These details weren’t obvious failures — but they explained the time.

Not a technical friction. Cognitive friction.

THE PROBLEM

Not a Technical Friction

The interface worked. Orders were comming in. But there was something missing:

Confidence.

This was a turning point for the project. With this in mind, I´ve decided to start sketching not only Checkout, but Shopping cart as well.

Instead of trying to speed things up, I focused on helping users feel in control — every step of the way.

Video: Timelapse of sketching process

MY SOLUTION

Designing for Confidence, Not Speed

The original checkout was a black box: users moved forward, but couldn’t easily go back
or adjust their choices. That lack of flexibility was subtle — but it created friction.

So in the redesign, I changed the structure completely.

Minor details, major upgrade

I also added a live product counter and the ability to expand the cart overview.

Clarity when necessary, all info at a glance.

Responsivity with zero compromises

The entire layout is responsive, but not just technically.

The mobile version was purpose-designed — optimized to present essential information without clutter, utilizing space and hierarchy to guide the eye.

In the end, it wasn’t about moving faster.

It was about giving users full control — and the confidence to move forward at their own pace.

New layout

I introduced a horizontal stepper layout, showing each stage of checkout at the top of the screen.

Users could now jump back and forth — edit their billing address, switch shipping methods, or view item details — all without leaving the flow.

This enabled to make the design more clear, since unnecessary details can be hidden for a personal pickup scenario.

TESTING PHASE

The Hidden Stops in a Clear Path

To validate the new checkout experience, I tested three key areas with six internal participants in a moderated in person study.

While completion rates were generally high, the tests revealed critical blind spots — not in logic, but in visibility and user expectations.

Task completion rate. 5/6 completed
Even in a structured layout, important choices can hide in plain sight.
Usability isn’t just about completion — it’s about clarity and confidence at each step.

Prompt 2: Change billing address to company

This way of changing the form of billing proved to be a bad design decision. Users simply ignored the hint rollout like it was invisible.

*Successful completion only on mobile.

Prompt 3: Change delivery to pickup

The switcher method was highly effective, users approved the way layout simplified after toggle.

Most of them however ignored the copy when asked about it.

Task completion rate. 2/6 completed*

Prompt 1: Add another delivery address

While most users completed the task, none of them expected at first to hover/click on “+ button“.

Task completion rate. 5/6 completed

Key changes

How feedback reshaped the final flow

The person/company switcher

Replaced hidden billing switch with an animated toggle.

Now behaves like a natural part of the form — not a separate setting.

Moving the “add delivery address” action

“+” button moved it into the “Delivery method” section as a link-style button — small, subtle, but with animation to guide the eye.

💡 The most complex change?

The billing section.

Technically, the switcher kept conflicting with other prototype logic — so I had to manually reenter the visibility states and interaction rules.

It wasn’t a design challenge. It was a mental model challenge disguised as Figma work.

Real-time shipping and payment feedback

implemented two persistent info rows, dynamically updated as selections of delivery method change.


PROTOTYPING LESSONS

Designing the Invisible Logic

Originally, I intended this prototype to cover only the checkout flow.

But during design, I realized that users needed context — so I built the full path
from cart to payment. You can test the whole flow in prototype.

Let´s move on how the checkout was actually buit.


💡 Unexpected upside

Thanks to Figma’s AI, I no longer had to rename layers by hand —
a tiny relief that made a big difference in keeping things organized.

Focusing on checkout - I made each step/block modular:

Billing, shipping method, delivery info, and payment were designed as standalone logical blocks — reusable and easy to iterate on.

What didn’t go smoothly

The logic of the billing section — especially switching between person and company — became messy after redesign and testing.

Because some interactions conflicted when copied, I had to manually rebuild them.

Interestingly enough, I was able to simplify
- using less cards and less interaction points.

Figma didn’t limit me — but it reminded me that prototypes require thorough planning, not just moving nodes.

THE RESULT

See It in Action

This was my UX initiative — from research to prototyping. Built with a modular system, responsive logic, and real user feedback.

I suggest to try out the final prototype. If for some reason inline prototype won´t load, you can still view it in a new window.

REFLECTIONS

What I Didn’t Expect to Learn

This project started with curiosity — and ended as a real education.

At first, I planned a straightforward redesign, backed by a SWOT and some user interviews. But once I added a heuristic analysis, my understanding of friction deepened.

I began to see how small inconsistencies — missing feedback, passive toggles —
weren’t flaws, but opportunities to build trust.

As a designer, I was reminded that no matter how many edge cases I imagine,
testing always shows me the ones I miss. And it’s humbling — in a good way.


One of the most surprising moments came during a session with our oldest participant — a man in his 60s, who completed all tasks effortlessly.

It was a quiet reminder that bias isn’t just visual — it’s cognitive.

THE IMPACT

From Prototype to Pitch

After completing the prototype and usability study, I presented the project directly to the CEO of the company.
I began by explaining my motivation, supporting data, and user context — and followed with an interactive walkthrough in Figma.

The clarity of the layout, modular flow, and reasoning behind each design decision resonated.
The project was approved.

Next, we’re entering discussions with our external system provider to explore how the concept could be implemented into our actual e-shop platform.

Though I was nervous at first, I wasn’t alone.

A colleague who supported me throughout the process joined the presentation. His live comments added weight to the work — and reminded me this wasn’t just a concept.

It was a solution others could stand behind.

My thanks goes to my colleague at a time - Ján “Janči“ Chovanec for his support and insights.

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