Journey from one suspicious metric to redesigning a key conversion point

Minute and a 20 question marks

ROLE

Product Designer

Visual Designer

SKILLS

Wireframing

Prototyping

Usability Testing

TIMELINE

Q2 2025

A QUICK SUMMARY

When data didn’t match behavior

I initiated this project while working for an e-commerce company. After noticing that even registered users were spending 1 minute and 20 seconds in the checkout — despite already being logged in — I decided to investigate.

At first, I wanted to speed things up. But after conducting a SWOT analysis and running a heuristic evaluation, I reframed the problem:
Maybe the issue wasn’t speed. Maybe it was about giving customers a greater sense of control — clearer steps, better feedback, fewer surprises.

I took on the full process: from initial research and analysis, to interface design, component building, and prototyping in Figma.
The result is a structured and testable prototype — with usability testing currently underway.

Once complete, I plan to present the work to company leadership as a proposal to enhance the buying experience for our customers.

If you’d prefer to see the case study in a different format, a slide deck version is available.

THE HYPOTHESIS

What I Expected…

I’ve spent a lot of time with this e-commerce platform — I know how checkout should behave, and how it usually performs.

So when I saw that even logged-in users were spending more than a minute in the final step, I assumed something had gone wrong.


My Hypothesis:

“There’s a friction in the interface — and it’s costing people time.”

Maybe…

…something was unclear.
…the layout wasn’t helping.
…people simply didn’t trust what they were seeing.

RESEARCH AND UX AUDIT

…And What I Didn’t Find

To test this, I first ran a SWOT analysis to map strengths, weaknesses, and potential causes.

Then I moved forward with two methods with a combined goal to uncover dificulties both from a user and professional perspective.

Together, they revealed a different story.

User Interviews

5 new and 5 reccuring customers

7 questions mapping users behavior

Qualitative method via phone call

Heuristic UX audit

Jakob Nielsen´s Heuristics for UI

Manual checkout test

Notes from users comparison

TALKING TO USERS

Whatever it is, the way you tell your story online can make all the difference.
— Quote Source

Reading Between the Lines

No major blockers were reported.

But hesitation showed up in behavior — subtle pauses, repeated reading, last-second adjustments.

HEURISTICS COMPARISON

What People Didn’t Say

System status visibility

User control and freedom to go back

Recognition rather than Recall

Minimalist design

Error prevention

Real world match

Consistency and Standards

Flexibility of use

Help Users Recognize, Diagnose etc.

Help and Documentation

Five major flaws revealed by the audit:

  • Problematic visual hierarchy

  • Poor mobile optimalization

  • Linearity of steps/No obvious way to go back

  • Missing help fields

  • No way to return to previous step after going back to eshop

These details weren’t obvious failures — but they explained the time.

Not technical friction. Cognitive friction.

THE PROBLEM

Not a Technical Friction

The interface worked. Orders were comming in. But there was something missing:

Confidence.

This was a turning point for the project.

Instead of trying to speed things up, I focused on helping users feel in control — every step of the way.

MY SOLUTION

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TESTING PHASE

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A curious quote

Key changes

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PROTOTYPING LESSONS

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REFLECTIONS

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